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/** Nunchuck functions -- Talk to a Wii Nunchuck** This library is from the Bionic Arduino course :* http://todbot.com/blog/bionicarduino/** 2007-11 Tod E. Kurt, http://todbot.com/blog/** The Wii Nunchuck reading code originally from Windmeadow Labs* http://www.windmeadow.com/node/42*/#if (ARDUINO >= 100)#include <Arduino.h>#else#include <WProgram.h>//#define Wire.write(x) Wire.send(x)//#define Wire.read() Wire.receive()#endifstatic uint8_t nunchuck_buf[6]; // array to store nunchuck data,// Uses port C (analog in) pins as power & ground for Nunchuckstatic void nunchuck_setpowerpins(){#define pwrpin PORTC3#define gndpin PORTC2DDRC |= _BV(pwrpin) | _BV(gndpin);PORTC &=~ _BV(gndpin);PORTC |= _BV(pwrpin);delay(100); // wait for things to stabilize}// initialize the I2C system, join the I2C bus,// and tell the nunchuck we're talking to itstatic void nunchuck_init(){Wire.begin(); // join i2c bus as masterWire.beginTransmission(0x52);// transmit to device 0x52#if (ARDUINO >= 100)Wire.write((uint8_t)0x40);// sends memory addressWire.write((uint8_t)0x00);// sends sent a zero.#elseWire.send((uint8_t)0x40);// sends memory addressWire.send((uint8_t)0x00);// sends sent a zero.#endifWire.endTransmission();// stop transmitting}// Send a request for data to the nunchuck// was "send_zero()"static void nunchuck_send_request(){Wire.beginTransmission(0x52);// transmit to device 0x52#if (ARDUINO >= 100)Wire.write((uint8_t)0x00);// sends one byte#elseWire.send((uint8_t)0x00);// sends one byte#endifWire.endTransmission();// stop transmitting}// Encode data to format that most wiimote drivers except// only needed if you use one of the regular wiimote driversstatic char nunchuk_decode_byte (char x){x = (x ^ 0x17) + 0x17;return x;}// Receive data back from the nunchuck,// returns 1 on successful read. returns 0 on failurestatic int nunchuck_get_data(){int cnt=0;Wire.requestFrom (0x52, 6);// request data from nunchuckwhile (Wire.available ()) {// receive byte as an integer#if (ARDUINO >= 100)nunchuck_buf[cnt] = nunchuk_decode_byte( Wire.read() );#elsenunchuck_buf[cnt] = nunchuk_decode_byte( Wire.receive() );#endifcnt++;}nunchuck_send_request(); // send request for next data payload// If we recieved the 6 bytes, then go print themif (cnt >= 5) {return 1; // success}return 0; //failure}// Print the input data we have recieved// accel data is 10 bits long// so we read 8 bits, then we have to add// on the last 2 bits. That is why I// multiply them by 2 * 2static void nunchuck_print_data(){static int i=0;int joy_x_axis = nunchuck_buf[0];int joy_y_axis = nunchuck_buf[1];int accel_x_axis = nunchuck_buf[2]; // * 2 * 2;int accel_y_axis = nunchuck_buf[3]; // * 2 * 2;int accel_z_axis = nunchuck_buf[4]; // * 2 * 2;int z_button = 0;int c_button = 0;// byte nunchuck_buf[5] contains bits for z and c buttons// it also contains the least significant bits for the accelerometer data// so we have to check each bit of byte outbuf[5]if ((nunchuck_buf[5] >> 0) & 1)z_button = 1;if ((nunchuck_buf[5] >> 1) & 1)c_button = 1;if ((nunchuck_buf[5] >> 2) & 1)accel_x_axis += 2;if ((nunchuck_buf[5] >> 3) & 1)accel_x_axis += 1;if ((nunchuck_buf[5] >> 4) & 1)accel_y_axis += 2;if ((nunchuck_buf[5] >> 5) & 1)accel_y_axis += 1;if ((nunchuck_buf[5] >> 6) & 1)accel_z_axis += 2;if ((nunchuck_buf[5] >> 7) & 1)accel_z_axis += 1;Serial.print(i,DEC);Serial.print("\t");Serial.print("joy:");Serial.print(joy_x_axis,DEC);Serial.print(",");Serial.print(joy_y_axis, DEC);Serial.print(" \t");Serial.print("acc:");Serial.print(accel_x_axis, DEC);Serial.print(",");Serial.print(accel_y_axis, DEC);Serial.print(",");Serial.print(accel_z_axis, DEC);Serial.print("\t");Serial.print("but:");Serial.print(z_button, DEC);Serial.print(",");Serial.print(c_button, DEC);Serial.print("\r\n"); // newlinei++;}// returns zbutton state: 1=pressed, 0=notpressedstatic int nunchuck_zbutton(){return ((nunchuck_buf[5] >> 0) & 1) ? 0 : 1; // voodoo}// returns zbutton state: 1=pressed, 0=notpressedstatic int nunchuck_cbutton(){return ((nunchuck_buf[5] >> 1) & 1) ? 0 : 1; // voodoo}// returns value of x-axis joystickstatic int nunchuck_joyx(){return nunchuck_buf[0];}// returns value of y-axis joystickstatic int nunchuck_joyy(){return nunchuck_buf[1];}// returns value of x-axis accelerometerstatic int nunchuck_accelx(){return nunchuck_buf[2]; // FIXME: this leaves out 2-bits of the data}// returns value of y-axis accelerometerstatic int nunchuck_accely(){return nunchuck_buf[3]; // FIXME: this leaves out 2-bits of the data}// returns value of z-axis accelerometerstatic int nunchuck_accelz(){return nunchuck_buf[4]; // FIXME: this leaves out 2-bits of the data}