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pfowler |
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace nitdcscore {
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public class Oled {
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public const int LCD_WIDTH = 128;
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public const int LCD_HEIGHT = 64;
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public const int EXTERNALVCC = 0x01;
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public const int SWITCHCAPVCC = 0x02;
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public const int SETLOWCOLUMN = 0x00;
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public const int SETHIGHCOLUMN = 0x10;
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public const int MEMORYMODE = 0x20;
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public const int COLUMNADDR = 0x21;
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public const int PAGEADDR = 0x22;
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public const int DEACTIVATESCROLL = 0x2E;
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public const int SETSTARTLINE = 0x40;
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public const int SETCONTRAST = 0x81;
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public const int CHARGEPUMP = 0x8D;
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public const int SEGREMAP = 0xA0;
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public const int DISPLAYALLON_RESUME = 0xA4;
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public const int DISPLAYALLON = 0xA5;
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public const int NORMALDISPLAY = 0xA6;
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public const int INVERTDISPLAY = 0xA7;
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public const int SETMULTIPLEX = 0xA8;
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public const int DISPLAYOFF = 0xAE;
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public const int DISPLAYON = 0xAF;
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public const int COMSCANINC = 0xC0;
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public const int COMSCANDEC = 0xC8;
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public const int SETDISPLAYOFFSET = 0xD3;
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public const int SETCOMPINS = 0xDA;
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public const int SETVCOMDETECT = 0xDB;
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public const int SETDISPLAYCLOCKDIV = 0xD5;
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public const int SETPRECHARGE = 0xD9;
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pfowler |
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public byte[] buffer = new byte[Oled.LCD_WIDTH / 8 * Oled.LCD_HEIGHT];
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pfowler |
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public int vccstate { get; set; }
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pfowler |
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public byte i2caddr { get; set; }
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pfowler |
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public i2cmaster i2c { get; set; }
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pfowler |
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public Oled(int vccstate, byte i2caddr, i2cmaster i2c) {
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pfowler |
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this.vccstate = vccstate;
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this.i2caddr = i2caddr;
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this.i2c = i2c;
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pfowler |
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for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) {
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buffer[i] = new byte();
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buffer[i] = 0x00;
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}
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pfowler |
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}
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pfowler |
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pfowler |
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public void init() {
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pfowler |
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// Init sequence
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pfowler |
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pfowler |
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oled_command(DISPLAYOFF);
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oled_command(SETDISPLAYCLOCKDIV);
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oled_command(0x80); // Suggested ratio
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oled_command(SETMULTIPLEX);
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oled_command(LCD_HEIGHT - 1);
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oled_command(SETDISPLAYOFFSET);
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oled_command(0x00); // No offset
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oled_command(SETSTARTLINE | 0x00); // Start line 0
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oled_command(CHARGEPUMP);
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if (this.vccstate == EXTERNALVCC)
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oled_command(0x10);
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else
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oled_command(0x14);
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oled_command(MEMORYMODE);
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oled_command(0x00);
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oled_command(SEGREMAP | 0x01);
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oled_command(COMSCANDEC);
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// 128-64 specific
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oled_command(SETCOMPINS);
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oled_command(0x12);
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oled_command(SETCONTRAST);
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if (this.vccstate == EXTERNALVCC)
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oled_command(0x9F);
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else
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oled_command(0xCF);
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oled_command(SETPRECHARGE);
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if (this.vccstate == EXTERNALVCC)
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oled_command(0x22);
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else
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oled_command(0xF1);
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oled_command(SETVCOMDETECT);
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oled_command(0x40);
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oled_command(DISPLAYALLON_RESUME);
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oled_command(NORMALDISPLAY);
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oled_command(DEACTIVATESCROLL);
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oled_command(DISPLAYON);
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}
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public void display() {
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oled_command(COLUMNADDR);
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oled_command(0x00); // Column start address
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oled_command(LCD_WIDTH - 1); // Column end address
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oled_command(PAGEADDR);
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oled_command(0x00); // Page start address
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oled_command(7); // Page end address (7 for 64 pixels)
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for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) {
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byte[] data = new byte[16];
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for (int j = 0; j < 16; j++) {
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data[j] = buffer[i];
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i++;
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}
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i--;
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pfowler |
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i2c.WriteI2cData(i2cUtils.addressToWrite(this.i2caddr), data, 16);
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pfowler |
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}
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}
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public int oled_command(byte c) {
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pfowler |
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byte[] data = { 0x00, c };
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i2c.WriteI2cData(i2cUtils.addressToWrite(this.i2caddr), data, 2); ;
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//data[0] = c;
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//i2c.WriteI2cData((byte)this.i2caddr, data, 1);
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pfowler |
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return 0;
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}
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}
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public class BmpImage {
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public string filename; // The image filename
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public int filesize; // Total size of the
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public int datastart; // Location of the start of image data
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public int imagesize; // The size of actual image data
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public int width; // Width of the image
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public int height; // Height of the image
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public int bpp; // Bits per pixel of the image
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public int bytepad; // Bytes padded to align image row
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public byte[] data; // The bmp image data
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public BitArray[] bitdata; // Data in bitarray format
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public BmpImage(string filename) {
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this.filename = filename;
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filesize = 0;
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datastart = 0xffffff;
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imagesize = 0;
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width = 0;
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height = 0;
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bpp = 0;
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bytepad = 0;
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data = new byte[8192];
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bitdata = new BitArray[1];
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this.load();
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}
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public int load() {
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using (BinaryReader b = new BinaryReader(File.Open(this.filename, FileMode.Open))) {
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int pos = 0;
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int readLen = (int)b.BaseStream.Length;
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while (pos < readLen) {
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// Read the image data from the file
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if (pos >= this.datastart) {
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// BMP format stored in 'data'
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int imgptr = 0;
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while (imgptr < this.imagesize) {
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this.data[imgptr++] = b.ReadByte();
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}
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//Console.WriteLine("Read " + imgptr.ToString() + " bytes");
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// Raw decoded data stored in 'bitdata'
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this.bitdata = new BitArray[this.height];
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int x = 0; // Cursor X position
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int y = 0; // Cursor Y position
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int i = 0; // Current byte position
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//Console.WriteLine("W:{0} H:{1}", img.width.ToString(), img.height.ToString());
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for (y = this.height - 1; y >= 0; y--) {
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this.bitdata[y] = new BitArray(this.width);
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x = 0;
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while (x < this.width) {
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if (x >= this.width)
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break;
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// Reverse the bit cause its stored back to front in bmp format
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byte br;
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br = this.data[i];
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br = (byte)((br * 0x0202020202 & 0x010884422010) % 1023);
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for (int bitidx = 0; bitidx < 8; bitidx++) {
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int bitpos = x + bitidx;
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if (bitpos >= this.width)
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break;
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int val = br >> bitidx & 0x01;
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//Console.WriteLine("X:{0} Y:{1}", x.ToString(), y.ToString());
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this.bitdata[y].Set(bitpos, Convert.ToBoolean(val));
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}
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x += 8;
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i++;
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}
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i += this.bytepad; // Account for the padding
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}
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break;
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}
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// Read the header data from the file
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switch (pos) {
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// Magic number header ("BM")
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case 0x00: {
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byte t1 = b.ReadByte();
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byte t2 = b.ReadByte();
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pos += 2;
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string text = ((char)t1).ToString();
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text += ((char)t2).ToString();
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}
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break;
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// The size of the image file
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case 0x02: {
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this.filesize = (int)b.ReadUInt32();
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pos += 4;
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if (this.filesize != b.BaseStream.Length)
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Console.WriteLine("Size mismatch: " + this.filesize.ToString() + ":" + b.BaseStream.Length.ToString());
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else
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Console.WriteLine("Size: " + this.filesize.ToString());
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}
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break;
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// The start of image data location
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case 0x0a: {
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this.datastart = (int)b.ReadUInt32();
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pos += 4;
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}
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break;
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// The DIB header file size
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case 0x0e: {
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//UInt32 dibhs = b.ReadUInt32();
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b.ReadUInt32();
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pos += 4;
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}
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break;
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// Bitmap width in pixels
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case 0x12: {
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this.width = (int)b.ReadInt32();
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pos += 4;
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// Rows aligned to a DWORD
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int bitsOver = this.width % 32;
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if (bitsOver > 0) {
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this.bytepad = (32 - bitsOver) / 8;
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}
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}
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break;
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// Bitmap height in pixels
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case 0x16: {
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this.height = (int)b.ReadInt32();
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pos += 4;
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}
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break;
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// Bitmap bytes per pixel
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case 0x1c: {
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this.bpp = (int)b.ReadUInt16();
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pos += 2;
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}
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break;
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// Bitmap size
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case 0x22: {
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this.imagesize = (int)b.ReadUInt32();
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pos += 4;
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}
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break;
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// Not an important piece of data; dump it
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default:
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b.ReadByte();
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pos++;
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break;
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}
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}
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}
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return 0;
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}
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}
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public class BitImage {
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public BitArray[] bitdata;
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public int width;
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public int height;
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public BitImage(int width, int height) {
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this.width = width;
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this.height = height;
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this.bitdata = new BitArray[this.height];
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for (int i = 0; i < this.height; i++) {
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this.bitdata[i] = new BitArray(this.width);
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}
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}
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public BitImage(BitArray[] matrix) {
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this.width = matrix[0].Length;
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this.height = matrix.Length;
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this.bitdata = BitImage.copy(matrix);
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}
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public BitImage(BmpImage bmp) {
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this.width = bmp.width;
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this.height = bmp.height;
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this.bitdata = BitImage.copy(bmp.bitdata);
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}
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public BitImage(BitImage bit) {
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this.width = bit.width;
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this.height = bit.height;
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this.bitdata = BitImage.copy(bit.bitdata);
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}
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public BitImage(Bitmap bmp) {
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//Bitmap bmp = new Bitmap(nitdcscore.Properties.Resources.flap_bg);
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//BitImage bi = new BitImage(new Bitmap(Resources.flap_needle));
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this.width = bmp.Width;
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this.height = bmp.Height;
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this.bitdata = new BitArray[this.height];
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for (int y = 0; y < this.height; y++) {
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this.bitdata[y] = new BitArray(this.width);
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for (int x = 0; x < this.height; x++) {
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Color c = bmp.GetPixel(x, y);
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if (c.GetBrightness() == 0)
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this.bitdata[y].Set(x, false);
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else
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this.bitdata[y].Set(x, true);
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}
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}
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}
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353 |
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public void fillAll(bool color) {
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for (int i = 0; i < this.height; i++) {
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this.bitdata[i].SetAll(color);
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}
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}
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361 |
public void drawPixel(int x, int y, bool color) {
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362 |
if (x < 0 || y < 0 || x >= this.width || y >= this.height)
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return;
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364 |
this.bitdata[y].Set(x, color);
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}
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366 |
|
|
|
367 |
public void drawVLine(int x, int y, int h, bool color) {
|
|
|
368 |
|
|
|
369 |
if (x < 0 || x >= this.width)
|
|
|
370 |
return;
|
|
|
371 |
|
|
|
372 |
if (y < 0) {
|
|
|
373 |
h += y;
|
|
|
374 |
y = 0;
|
|
|
375 |
}
|
|
|
376 |
|
|
|
377 |
if ((y + h) > this.height)
|
|
|
378 |
h = this.height - y;
|
|
|
379 |
|
|
|
380 |
if (h <= 0)
|
|
|
381 |
return;
|
|
|
382 |
|
|
|
383 |
for (int i = y; i < y + h; i++) {
|
|
|
384 |
this.bitdata[i].Set(x, color);
|
|
|
385 |
}
|
|
|
386 |
}
|
|
|
387 |
|
|
|
388 |
public void drawHLine(int x, int y, int w, bool color) {
|
|
|
389 |
if (y < 0 || y >= this.height)
|
|
|
390 |
return;
|
|
|
391 |
if (x < 0) {
|
|
|
392 |
w += x;
|
|
|
393 |
x = 0;
|
|
|
394 |
}
|
|
|
395 |
|
|
|
396 |
if ((x + w) > this.width)
|
|
|
397 |
w = this.width - x;
|
|
|
398 |
|
|
|
399 |
if (w <= 0)
|
|
|
400 |
return;
|
|
|
401 |
|
|
|
402 |
for (int i = x; i < x + height; i++) {
|
|
|
403 |
this.bitdata[y].Set(i, color);
|
|
|
404 |
}
|
|
|
405 |
}
|
|
|
406 |
|
|
|
407 |
|
|
|
408 |
public void drawLine(int x0, int y0, int x1, int y1, bool color) {
|
|
|
409 |
bool steep = Math.Abs(y1 - y0) > Math.Abs(x1 - x0);
|
|
|
410 |
if (steep) {
|
|
|
411 |
swap(ref x0, ref y0);
|
|
|
412 |
swap(ref x1, ref y1);
|
|
|
413 |
}
|
|
|
414 |
|
|
|
415 |
if (x0 > x1) {
|
|
|
416 |
swap(ref x0, ref x1);
|
|
|
417 |
swap(ref y0, ref y1);
|
|
|
418 |
}
|
|
|
419 |
|
|
|
420 |
int dx, dy;
|
|
|
421 |
dx = x1 - x0;
|
|
|
422 |
dy = Math.Abs(y1 - y0);
|
|
|
423 |
|
|
|
424 |
int err = dx / 2;
|
|
|
425 |
int ystep;
|
|
|
426 |
|
|
|
427 |
if (y0 < y1)
|
|
|
428 |
ystep = 1;
|
|
|
429 |
else
|
|
|
430 |
ystep = -1;
|
|
|
431 |
|
|
|
432 |
for (; x0 <= x1; x0++) {
|
|
|
433 |
if (steep)
|
|
|
434 |
drawPixel(y0, x0, color);
|
|
|
435 |
else
|
|
|
436 |
drawPixel(x0, y0, color);
|
|
|
437 |
|
|
|
438 |
err -= dy;
|
|
|
439 |
if (err < 0) {
|
|
|
440 |
y0 += ystep;
|
|
|
441 |
err += dx;
|
|
|
442 |
}
|
|
|
443 |
}
|
|
|
444 |
}
|
|
|
445 |
|
|
|
446 |
public void drawRect(int x, int y, int w, int h, bool color) {
|
|
|
447 |
drawHLine(x, y, w, color);
|
|
|
448 |
drawHLine(x, y + h - 1, w, color);
|
|
|
449 |
drawVLine(x, y, h, color);
|
|
|
450 |
drawVLine(x + w - 1, y, h, color);
|
|
|
451 |
}
|
|
|
452 |
|
|
|
453 |
public void fillRect(int x, int y, int w, int h, bool color) {
|
|
|
454 |
for (int i = x; i < x + w; i++) {
|
|
|
455 |
drawVLine(i, y, h, color);
|
|
|
456 |
}
|
|
|
457 |
}
|
|
|
458 |
|
|
|
459 |
|
|
|
460 |
public void drawCircle(int x0, int y0, int r, bool color) {
|
|
|
461 |
int f = 1 - r;
|
|
|
462 |
int ddF_x = 1;
|
|
|
463 |
int ddF_y = -2 * r;
|
|
|
464 |
int x = 0;
|
|
|
465 |
int y = r;
|
|
|
466 |
|
|
|
467 |
drawPixel(x0, y0 + r, color);
|
|
|
468 |
drawPixel(x0, y0 - r, color);
|
|
|
469 |
drawPixel(x0 + r, y0, color);
|
|
|
470 |
drawPixel(x0 - r, y0, color);
|
|
|
471 |
|
|
|
472 |
while (x < y) {
|
|
|
473 |
if (f >= 0) {
|
|
|
474 |
y--;
|
|
|
475 |
ddF_y += 2;
|
|
|
476 |
f += ddF_y;
|
|
|
477 |
}
|
|
|
478 |
x++;
|
|
|
479 |
ddF_x += 2;
|
|
|
480 |
f += ddF_x;
|
|
|
481 |
|
|
|
482 |
drawPixel(x0 + x, y0 + y, color);
|
|
|
483 |
drawPixel(x0 - x, y0 + y, color);
|
|
|
484 |
drawPixel(x0 + x, y0 - y, color);
|
|
|
485 |
drawPixel(x0 - x, y0 - y, color);
|
|
|
486 |
drawPixel(x0 + y, y0 + x, color);
|
|
|
487 |
drawPixel(x0 - y, y0 + x, color);
|
|
|
488 |
drawPixel(x0 + y, y0 - x, color);
|
|
|
489 |
drawPixel(x0 - y, y0 - x, color);
|
|
|
490 |
}
|
|
|
491 |
}
|
|
|
492 |
|
|
|
493 |
public void fillCircle(int x0, int y0, int r, bool color) {
|
|
|
494 |
drawVLine(x0, y0 - r, 2 * r + 1, color);
|
|
|
495 |
fillCircleHelper(x0, y0, r, 3, 0, color);
|
|
|
496 |
}
|
|
|
497 |
|
|
|
498 |
public void fillCircleHelper(int x0, int y0, int r, int corner, int delta, bool color) {
|
|
|
499 |
int f = 1 - r;
|
|
|
500 |
int ddF_x = 1;
|
|
|
501 |
int ddF_y = -2 * r;
|
|
|
502 |
int x = 0;
|
|
|
503 |
int y = r;
|
|
|
504 |
|
|
|
505 |
while (x < y) {
|
|
|
506 |
if (f >= 0) {
|
|
|
507 |
y--;
|
|
|
508 |
ddF_y += 2;
|
|
|
509 |
f += ddF_y;
|
|
|
510 |
}
|
|
|
511 |
x++;
|
|
|
512 |
ddF_x += 2;
|
|
|
513 |
f += ddF_x;
|
|
|
514 |
|
|
|
515 |
if ((corner & 0x01) > 0) {
|
|
|
516 |
drawVLine(x0 + x, y0 - y, 2 * y + 1 + delta, color);
|
|
|
517 |
drawVLine(x0 + y, y0 - x, 2 * x + 1 + delta, color);
|
|
|
518 |
}
|
|
|
519 |
|
|
|
520 |
if ((corner & 0x02) > 0) {
|
|
|
521 |
drawVLine(x0 - x, y0 - y, 2 * y + 1 + delta, color);
|
|
|
522 |
drawVLine(x0 - y, y0 - x, 2 * x + 1 + delta, color);
|
|
|
523 |
}
|
|
|
524 |
}
|
|
|
525 |
}
|
|
|
526 |
|
|
|
527 |
public void drawTriangle(int x0, int y0, int x1, int y1, int x2, int y2, bool color) {
|
|
|
528 |
drawLine(x0, y0, x1, y1, color);
|
|
|
529 |
drawLine(x1, y1, x2, y2, color);
|
|
|
530 |
drawLine(x2, y2, x0, y0, color);
|
|
|
531 |
}
|
|
|
532 |
|
|
|
533 |
public void drawPoly(Point[] points, bool color) {
|
|
|
534 |
int idx = 1;
|
|
|
535 |
int c = points.Length;
|
|
|
536 |
while (idx < c) {
|
|
|
537 |
drawLine(points[idx - 1].X, points[idx - 1].Y, points[idx].X, points[idx].Y, color);
|
|
|
538 |
idx++;
|
|
|
539 |
}
|
|
|
540 |
drawLine(points[c - 1].X, points[c - 1].Y, points[0].X, points[0].Y, color);
|
|
|
541 |
}
|
|
|
542 |
|
|
|
543 |
public void drawChar(int x, int y, byte c, bool color, int size) {
|
|
|
544 |
for (int i = 0; i < 6; i++) {
|
|
|
545 |
byte line;
|
|
|
546 |
if (i < 5)
|
|
|
547 |
line = Font.classic[c * 5 + i];
|
|
|
548 |
else
|
|
|
549 |
line = 0x00;
|
|
|
550 |
for (int j = 0; j < 8; j++, line >>= 1) {
|
|
|
551 |
if ((line & 0x01) > 0) {
|
|
|
552 |
if (size == 1)
|
|
|
553 |
drawPixel(x + i, y + j, color);
|
|
|
554 |
else
|
|
|
555 |
fillRect(x + (i * size), y + (j * size), size, size, color);
|
|
|
556 |
}
|
|
|
557 |
/*
|
|
|
558 |
} else {
|
|
|
559 |
if (size == 1)
|
|
|
560 |
drawPixel(x + i, y + j, !color);
|
|
|
561 |
else
|
|
|
562 |
fillRect(x+i*size, y+j*size, size, size, !color);
|
|
|
563 |
}
|
|
|
564 |
*/
|
|
|
565 |
}
|
|
|
566 |
|
|
|
567 |
}
|
|
|
568 |
}
|
|
|
569 |
|
|
|
570 |
public void write(string text, int x, int y, bool color, int size) {
|
|
|
571 |
Point cur = new Point(x, y);
|
|
|
572 |
foreach (byte c in text) {
|
|
|
573 |
if (c == '\n') {
|
|
|
574 |
cur.Y += size * 8;
|
|
|
575 |
cur.X = x;
|
|
|
576 |
} else if (c == '\r') {
|
|
|
577 |
|
|
|
578 |
} else if (c == ' ') {
|
|
|
579 |
// Quicker then calling drawChar function
|
|
|
580 |
cur.X += size * 6;
|
|
|
581 |
} else {
|
|
|
582 |
drawChar(cur.X, cur.Y, c, color, size);
|
|
|
583 |
cur.X += size * 6;
|
|
|
584 |
}
|
|
|
585 |
}
|
|
|
586 |
}
|
|
|
587 |
|
|
|
588 |
public static void swap(ref int i, ref int j) {
|
|
|
589 |
int t = i; i = j; j = t;
|
|
|
590 |
}
|
|
|
591 |
|
|
|
592 |
|
|
|
593 |
/// <summary>
|
|
|
594 |
/// Copies the provided image onto the objects image, at position specified
|
|
|
595 |
/// by the ox and oy parms. Only copies lit bits (not dark)
|
|
|
596 |
/// </summary>
|
|
|
597 |
/// <param name="bit">The bit image to paste onto this image</param>
|
|
|
598 |
/// <param name="ox">The X origin</param>
|
|
|
599 |
/// <param name="oy">The Y origin</param>
|
|
|
600 |
public void blit(BitImage bit, int ox, int oy) {
|
|
|
601 |
int x = 0;
|
|
|
602 |
int y = 0;
|
|
|
603 |
|
|
|
604 |
for (y = 0; y < bit.height; y++) {
|
|
|
605 |
for (x = 0; x < bit.width; x++) {
|
|
|
606 |
if (bit.bitdata[y].Get(x)) {
|
|
|
607 |
this.bitdata[oy + y].Set(ox + x, true);
|
|
|
608 |
}
|
|
|
609 |
}
|
|
|
610 |
}
|
|
|
611 |
}
|
|
|
612 |
|
|
|
613 |
/// <summary>
|
|
|
614 |
/// Rotate the image by the specified degrees.
|
|
|
615 |
/// </summary>
|
|
|
616 |
/// <param name="degrees">Degrees to rotate</param>
|
|
|
617 |
public void rotate(int degrees) {
|
|
|
618 |
this.bitdata = (BitArray[])BitImage.rotateMatrix(this.bitdata, degrees).bitdata;
|
|
|
619 |
this.width = this.bitdata[0].Length;
|
|
|
620 |
this.height = this.bitdata.Length;
|
|
|
621 |
}
|
|
|
622 |
|
|
|
623 |
public byte[] toByteArray() {
|
|
|
624 |
return BitImage.toByteArray(this.bitdata);
|
|
|
625 |
}
|
|
|
626 |
|
|
|
627 |
public static BitArray[] copy(BitArray[] ba) {
|
|
|
628 |
int width = ba[0].Length;
|
|
|
629 |
int height = ba.Length;
|
|
|
630 |
|
|
|
631 |
BitArray[] newba = new BitArray[height];
|
|
|
632 |
|
|
|
633 |
for (int y = 0; y < height; y++) {
|
|
|
634 |
newba[y] = new BitArray(width);
|
|
|
635 |
for (int x = 0; x < width; x++) {
|
|
|
636 |
if (ba[y].Get(x)) {
|
|
|
637 |
newba[y].Set(x, true);
|
|
|
638 |
}
|
|
|
639 |
}
|
|
|
640 |
}
|
|
|
641 |
return newba;
|
|
|
642 |
}
|
|
|
643 |
|
|
|
644 |
public static byte[] toByteArray(BitArray[] ba) {
|
|
|
645 |
int width = ba[0].Length;
|
|
|
646 |
int height = ba.Length;
|
|
|
647 |
|
|
|
648 |
int size = width * height / 8;
|
|
|
649 |
byte[] buffer = new byte[size];
|
|
|
650 |
if (size % 8 != 0) {
|
|
|
651 |
Console.WriteLine("toByteArray only supports mod 8 array (size: {0}, misalinged by {1})", size, size % 8);
|
|
|
652 |
return null;
|
|
|
653 |
}
|
|
|
654 |
|
|
|
655 |
for (int y = 0; y < ba.Length; y++) {
|
|
|
656 |
byte[] bytes = new byte[ba[0].Length / 8];
|
|
|
657 |
ba[y].CopyTo(bytes, 0);
|
|
|
658 |
for (int i = 0; i < bytes.Length; i++) {
|
|
|
659 |
buffer[y * bytes.Length + i] = bytes[i];
|
|
|
660 |
}
|
|
|
661 |
}
|
|
|
662 |
|
|
|
663 |
return buffer;
|
|
|
664 |
}
|
|
|
665 |
|
|
|
666 |
/// <summary>
|
|
|
667 |
/// Rotates a matrix by provided degrees. Note that the size of the
|
|
|
668 |
/// image may change with this process
|
|
|
669 |
/// </summary>
|
|
|
670 |
/// <returns>A matrix with the rotated elements</returns>
|
|
|
671 |
/// <param name="matrix">The BitArray matrix to be rotated</param>
|
|
|
672 |
/// <param name="degrees">The degress to rotate the matrix by</param>
|
|
|
673 |
public static BitImage rotateMatrix(BitArray[] matrix, int degrees) {
|
|
|
674 |
// Widths of the matrix
|
|
|
675 |
int oldwidth = matrix[0].Length;
|
|
|
676 |
int oldheight = matrix.Length;
|
|
|
677 |
|
|
|
678 |
// If no rotation nessecary, just return a new BitImage
|
|
|
679 |
if (degrees == 0 || degrees == 360) {
|
|
|
680 |
BitImage bit = new BitImage(oldwidth, oldheight);
|
|
|
681 |
bit.bitdata = (BitArray[])matrix;
|
|
|
682 |
return bit;
|
|
|
683 |
}
|
|
|
684 |
|
|
|
685 |
// Calc the new image meta data
|
|
|
686 |
double rads = degrees * Math.PI / 180;
|
|
|
687 |
double tcos = Math.Cos(rads);
|
|
|
688 |
double tsin = Math.Sin(rads);
|
|
|
689 |
|
|
|
690 |
Point p1 = new Point((int)(-oldheight * tsin), (int)(oldheight * tcos));
|
|
|
691 |
Point p2 = new Point((int)(oldwidth * tcos - oldheight * tsin),
|
|
|
692 |
(int)(oldheight * tcos + oldwidth * tsin));
|
|
|
693 |
Point p3 = new Point((int)(oldwidth * tcos), (int)(oldwidth * tsin));
|
|
|
694 |
Point min = new Point(Math.Min(0, Math.Min(p1.X, Math.Min(p2.X, p3.X))),
|
|
|
695 |
Math.Min(0, Math.Min(p1.Y, Math.Min(p2.Y, p3.Y))));
|
|
|
696 |
Point max = new Point(Math.Max(p1.X, Math.Max(p2.X, p3.X)),
|
|
|
697 |
Math.Max(p1.Y, Math.Max(p2.Y, p3.Y)));
|
|
|
698 |
Point size = new Point(max.X - min.X, max.Y - min.Y);
|
|
|
699 |
|
|
|
700 |
// Prepopulate the bitarray
|
|
|
701 |
BitArray[] bitmatrix = new BitArray[size.Y];
|
|
|
702 |
for (int y = 0; y < size.Y; y++) {
|
|
|
703 |
bitmatrix[y] = new BitArray(size.X);
|
|
|
704 |
}
|
|
|
705 |
|
|
|
706 |
// Transform pixel by pixel
|
|
|
707 |
for (int y = 0; y < size.Y - 1; y++) {
|
|
|
708 |
for (int x = 0; x < size.X - 1; x++) {
|
|
|
709 |
int sourcex = (int)((x + min.X) * tcos + (y + min.Y) * tsin);
|
|
|
710 |
int sourcey = (int)((y + min.Y) * tcos - (x + min.X) * tsin);
|
|
|
711 |
|
|
|
712 |
if (sourcex < 0 || sourcex > oldwidth - 1 || sourcey < 0 || sourcey > oldheight - 1)
|
|
|
713 |
continue;
|
|
|
714 |
if (x < 0 || x > size.X - 1 || y < 0 || y > size.Y - 1)
|
|
|
715 |
continue;
|
|
|
716 |
|
|
|
717 |
bitmatrix[y].Set(x, matrix[sourcey].Get(sourcex));
|
|
|
718 |
}
|
|
|
719 |
}
|
|
|
720 |
|
|
|
721 |
BitImage bi = new BitImage(bitmatrix[0].Length, bitmatrix.Length);
|
|
|
722 |
bi.bitdata = (BitArray[])bitmatrix;
|
|
|
723 |
return bi;
|
|
|
724 |
}
|
|
|
725 |
|
|
|
726 |
}
|
|
|
727 |
|
|
|
728 |
public struct Point {
|
|
|
729 |
private int x;
|
|
|
730 |
private int y;
|
|
|
731 |
|
|
|
732 |
public int X {
|
|
|
733 |
get {
|
|
|
734 |
return this.x;
|
|
|
735 |
}
|
|
|
736 |
set {
|
|
|
737 |
this.x = value;
|
|
|
738 |
}
|
|
|
739 |
}
|
|
|
740 |
|
|
|
741 |
public int Y {
|
|
|
742 |
get {
|
|
|
743 |
return this.y;
|
|
|
744 |
}
|
|
|
745 |
set {
|
|
|
746 |
this.y = value;
|
|
|
747 |
}
|
|
|
748 |
}
|
|
|
749 |
|
|
|
750 |
public Point(int x, int y) {
|
|
|
751 |
this.x = x;
|
|
|
752 |
this.y = y;
|
|
|
753 |
}
|
|
|
754 |
}
|
|
|
755 |
|
|
|
756 |
public class Font {
|
|
|
757 |
public Font() {
|
|
|
758 |
}
|
|
|
759 |
|
|
|
760 |
public static byte[] classic = new byte[] {
|
|
|
761 |
0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
762 |
0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
|
|
|
763 |
0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
|
|
|
764 |
0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
|
|
|
765 |
0x18, 0x3C, 0x7E, 0x3C, 0x18,
|
|
|
766 |
0x1C, 0x57, 0x7D, 0x57, 0x1C,
|
|
|
767 |
0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
|
|
|
768 |
0x00, 0x18, 0x3C, 0x18, 0x00,
|
|
|
769 |
0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
|
|
|
770 |
0x00, 0x18, 0x24, 0x18, 0x00,
|
|
|
771 |
0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
|
|
|
772 |
0x30, 0x48, 0x3A, 0x06, 0x0E,
|
|
|
773 |
0x26, 0x29, 0x79, 0x29, 0x26,
|
|
|
774 |
0x40, 0x7F, 0x05, 0x05, 0x07,
|
|
|
775 |
0x40, 0x7F, 0x05, 0x25, 0x3F,
|
|
|
776 |
0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
|
|
|
777 |
0x7F, 0x3E, 0x1C, 0x1C, 0x08,
|
|
|
778 |
0x08, 0x1C, 0x1C, 0x3E, 0x7F,
|
|
|
779 |
0x14, 0x22, 0x7F, 0x22, 0x14,
|
|
|
780 |
0x5F, 0x5F, 0x00, 0x5F, 0x5F,
|
|
|
781 |
0x06, 0x09, 0x7F, 0x01, 0x7F,
|
|
|
782 |
0x00, 0x66, 0x89, 0x95, 0x6A,
|
|
|
783 |
0x60, 0x60, 0x60, 0x60, 0x60,
|
|
|
784 |
0x94, 0xA2, 0xFF, 0xA2, 0x94,
|
|
|
785 |
0x08, 0x04, 0x7E, 0x04, 0x08,
|
|
|
786 |
0x10, 0x20, 0x7E, 0x20, 0x10,
|
|
|
787 |
0x08, 0x08, 0x2A, 0x1C, 0x08,
|
|
|
788 |
0x08, 0x1C, 0x2A, 0x08, 0x08,
|
|
|
789 |
0x1E, 0x10, 0x10, 0x10, 0x10,
|
|
|
790 |
0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
|
|
|
791 |
0x30, 0x38, 0x3E, 0x38, 0x30,
|
|
|
792 |
0x06, 0x0E, 0x3E, 0x0E, 0x06,
|
|
|
793 |
0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
794 |
0x00, 0x00, 0x5F, 0x00, 0x00,
|
|
|
795 |
0x00, 0x07, 0x00, 0x07, 0x00,
|
|
|
796 |
0x14, 0x7F, 0x14, 0x7F, 0x14,
|
|
|
797 |
0x24, 0x2A, 0x7F, 0x2A, 0x12,
|
|
|
798 |
0x23, 0x13, 0x08, 0x64, 0x62,
|
|
|
799 |
0x36, 0x49, 0x56, 0x20, 0x50,
|
|
|
800 |
0x00, 0x08, 0x07, 0x03, 0x00,
|
|
|
801 |
0x00, 0x1C, 0x22, 0x41, 0x00,
|
|
|
802 |
0x00, 0x41, 0x22, 0x1C, 0x00,
|
|
|
803 |
0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
|
|
|
804 |
0x08, 0x08, 0x3E, 0x08, 0x08,
|
|
|
805 |
0x00, 0x80, 0x70, 0x30, 0x00,
|
|
|
806 |
0x08, 0x08, 0x08, 0x08, 0x08,
|
|
|
807 |
0x00, 0x00, 0x60, 0x60, 0x00,
|
|
|
808 |
0x20, 0x10, 0x08, 0x04, 0x02,
|
|
|
809 |
0x3E, 0x51, 0x49, 0x45, 0x3E,
|
|
|
810 |
0x00, 0x42, 0x7F, 0x40, 0x00,
|
|
|
811 |
0x72, 0x49, 0x49, 0x49, 0x46,
|
|
|
812 |
0x21, 0x41, 0x49, 0x4D, 0x33,
|
|
|
813 |
0x18, 0x14, 0x12, 0x7F, 0x10,
|
|
|
814 |
0x27, 0x45, 0x45, 0x45, 0x39,
|
|
|
815 |
0x3C, 0x4A, 0x49, 0x49, 0x31,
|
|
|
816 |
0x41, 0x21, 0x11, 0x09, 0x07,
|
|
|
817 |
0x36, 0x49, 0x49, 0x49, 0x36,
|
|
|
818 |
0x46, 0x49, 0x49, 0x29, 0x1E,
|
|
|
819 |
0x00, 0x00, 0x14, 0x00, 0x00,
|
|
|
820 |
0x00, 0x40, 0x34, 0x00, 0x00,
|
|
|
821 |
0x00, 0x08, 0x14, 0x22, 0x41,
|
|
|
822 |
0x14, 0x14, 0x14, 0x14, 0x14,
|
|
|
823 |
0x00, 0x41, 0x22, 0x14, 0x08,
|
|
|
824 |
0x02, 0x01, 0x59, 0x09, 0x06,
|
|
|
825 |
0x3E, 0x41, 0x5D, 0x59, 0x4E,
|
|
|
826 |
0x7C, 0x12, 0x11, 0x12, 0x7C,
|
|
|
827 |
0x7F, 0x49, 0x49, 0x49, 0x36,
|
|
|
828 |
0x3E, 0x41, 0x41, 0x41, 0x22,
|
|
|
829 |
0x7F, 0x41, 0x41, 0x41, 0x3E,
|
|
|
830 |
0x7F, 0x49, 0x49, 0x49, 0x41,
|
|
|
831 |
0x7F, 0x09, 0x09, 0x09, 0x01,
|
|
|
832 |
0x3E, 0x41, 0x41, 0x51, 0x73,
|
|
|
833 |
0x7F, 0x08, 0x08, 0x08, 0x7F,
|
|
|
834 |
0x00, 0x41, 0x7F, 0x41, 0x00,
|
|
|
835 |
0x20, 0x40, 0x41, 0x3F, 0x01,
|
|
|
836 |
0x7F, 0x08, 0x14, 0x22, 0x41,
|
|
|
837 |
0x7F, 0x40, 0x40, 0x40, 0x40,
|
|
|
838 |
0x7F, 0x02, 0x1C, 0x02, 0x7F,
|
|
|
839 |
0x7F, 0x04, 0x08, 0x10, 0x7F,
|
|
|
840 |
0x3E, 0x41, 0x41, 0x41, 0x3E,
|
|
|
841 |
0x7F, 0x09, 0x09, 0x09, 0x06,
|
|
|
842 |
0x3E, 0x41, 0x51, 0x21, 0x5E,
|
|
|
843 |
0x7F, 0x09, 0x19, 0x29, 0x46,
|
|
|
844 |
0x26, 0x49, 0x49, 0x49, 0x32,
|
|
|
845 |
0x03, 0x01, 0x7F, 0x01, 0x03,
|
|
|
846 |
0x3F, 0x40, 0x40, 0x40, 0x3F,
|
|
|
847 |
0x1F, 0x20, 0x40, 0x20, 0x1F,
|
|
|
848 |
0x3F, 0x40, 0x38, 0x40, 0x3F,
|
|
|
849 |
0x63, 0x14, 0x08, 0x14, 0x63,
|
|
|
850 |
0x03, 0x04, 0x78, 0x04, 0x03,
|
|
|
851 |
0x61, 0x59, 0x49, 0x4D, 0x43,
|
|
|
852 |
0x00, 0x7F, 0x41, 0x41, 0x41,
|
|
|
853 |
0x02, 0x04, 0x08, 0x10, 0x20,
|
|
|
854 |
0x00, 0x41, 0x41, 0x41, 0x7F,
|
|
|
855 |
0x04, 0x02, 0x01, 0x02, 0x04,
|
|
|
856 |
0x40, 0x40, 0x40, 0x40, 0x40,
|
|
|
857 |
0x00, 0x03, 0x07, 0x08, 0x00,
|
|
|
858 |
0x20, 0x54, 0x54, 0x78, 0x40,
|
|
|
859 |
0x7F, 0x28, 0x44, 0x44, 0x38,
|
|
|
860 |
0x38, 0x44, 0x44, 0x44, 0x28,
|
|
|
861 |
0x38, 0x44, 0x44, 0x28, 0x7F,
|
|
|
862 |
0x38, 0x54, 0x54, 0x54, 0x18,
|
|
|
863 |
0x00, 0x08, 0x7E, 0x09, 0x02,
|
|
|
864 |
0x18, 0xA4, 0xA4, 0x9C, 0x78,
|
|
|
865 |
0x7F, 0x08, 0x04, 0x04, 0x78,
|
|
|
866 |
0x00, 0x44, 0x7D, 0x40, 0x00,
|
|
|
867 |
0x20, 0x40, 0x40, 0x3D, 0x00,
|
|
|
868 |
0x7F, 0x10, 0x28, 0x44, 0x00,
|
|
|
869 |
0x00, 0x41, 0x7F, 0x40, 0x00,
|
|
|
870 |
0x7C, 0x04, 0x78, 0x04, 0x78,
|
|
|
871 |
0x7C, 0x08, 0x04, 0x04, 0x78,
|
|
|
872 |
0x38, 0x44, 0x44, 0x44, 0x38,
|
|
|
873 |
0xFC, 0x18, 0x24, 0x24, 0x18,
|
|
|
874 |
0x18, 0x24, 0x24, 0x18, 0xFC,
|
|
|
875 |
0x7C, 0x08, 0x04, 0x04, 0x08,
|
|
|
876 |
0x48, 0x54, 0x54, 0x54, 0x24,
|
|
|
877 |
0x04, 0x04, 0x3F, 0x44, 0x24,
|
|
|
878 |
0x3C, 0x40, 0x40, 0x20, 0x7C,
|
|
|
879 |
0x1C, 0x20, 0x40, 0x20, 0x1C,
|
|
|
880 |
0x3C, 0x40, 0x30, 0x40, 0x3C,
|
|
|
881 |
0x44, 0x28, 0x10, 0x28, 0x44,
|
|
|
882 |
0x4C, 0x90, 0x90, 0x90, 0x7C,
|
|
|
883 |
0x44, 0x64, 0x54, 0x4C, 0x44,
|
|
|
884 |
0x00, 0x08, 0x36, 0x41, 0x00,
|
|
|
885 |
0x00, 0x00, 0x77, 0x00, 0x00,
|
|
|
886 |
0x00, 0x41, 0x36, 0x08, 0x00,
|
|
|
887 |
0x02, 0x01, 0x02, 0x04, 0x02,
|
|
|
888 |
0x3C, 0x26, 0x23, 0x26, 0x3C,
|
|
|
889 |
0x1E, 0xA1, 0xA1, 0x61, 0x12,
|
|
|
890 |
0x3A, 0x40, 0x40, 0x20, 0x7A,
|
|
|
891 |
0x38, 0x54, 0x54, 0x55, 0x59,
|
|
|
892 |
0x21, 0x55, 0x55, 0x79, 0x41,
|
|
|
893 |
0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut
|
|
|
894 |
0x21, 0x55, 0x54, 0x78, 0x40,
|
|
|
895 |
0x20, 0x54, 0x55, 0x79, 0x40,
|
|
|
896 |
0x0C, 0x1E, 0x52, 0x72, 0x12,
|
|
|
897 |
0x39, 0x55, 0x55, 0x55, 0x59,
|
|
|
898 |
0x39, 0x54, 0x54, 0x54, 0x59,
|
|
|
899 |
0x39, 0x55, 0x54, 0x54, 0x58,
|
|
|
900 |
0x00, 0x00, 0x45, 0x7C, 0x41,
|
|
|
901 |
0x00, 0x02, 0x45, 0x7D, 0x42,
|
|
|
902 |
0x00, 0x01, 0x45, 0x7C, 0x40,
|
|
|
903 |
0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut
|
|
|
904 |
0xF0, 0x28, 0x25, 0x28, 0xF0,
|
|
|
905 |
0x7C, 0x54, 0x55, 0x45, 0x00,
|
|
|
906 |
0x20, 0x54, 0x54, 0x7C, 0x54,
|
|
|
907 |
0x7C, 0x0A, 0x09, 0x7F, 0x49,
|
|
|
908 |
0x32, 0x49, 0x49, 0x49, 0x32,
|
|
|
909 |
0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut
|
|
|
910 |
0x32, 0x4A, 0x48, 0x48, 0x30,
|
|
|
911 |
0x3A, 0x41, 0x41, 0x21, 0x7A,
|
|
|
912 |
0x3A, 0x42, 0x40, 0x20, 0x78,
|
|
|
913 |
0x00, 0x9D, 0xA0, 0xA0, 0x7D,
|
|
|
914 |
0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut
|
|
|
915 |
0x3D, 0x40, 0x40, 0x40, 0x3D,
|
|
|
916 |
0x3C, 0x24, 0xFF, 0x24, 0x24,
|
|
|
917 |
0x48, 0x7E, 0x49, 0x43, 0x66,
|
|
|
918 |
0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
|
|
|
919 |
0xFF, 0x09, 0x29, 0xF6, 0x20,
|
|
|
920 |
0xC0, 0x88, 0x7E, 0x09, 0x03,
|
|
|
921 |
0x20, 0x54, 0x54, 0x79, 0x41,
|
|
|
922 |
0x00, 0x00, 0x44, 0x7D, 0x41,
|
|
|
923 |
0x30, 0x48, 0x48, 0x4A, 0x32,
|
|
|
924 |
0x38, 0x40, 0x40, 0x22, 0x7A,
|
|
|
925 |
0x00, 0x7A, 0x0A, 0x0A, 0x72,
|
|
|
926 |
0x7D, 0x0D, 0x19, 0x31, 0x7D,
|
|
|
927 |
0x26, 0x29, 0x29, 0x2F, 0x28,
|
|
|
928 |
0x26, 0x29, 0x29, 0x29, 0x26,
|
|
|
929 |
0x30, 0x48, 0x4D, 0x40, 0x20,
|
|
|
930 |
0x38, 0x08, 0x08, 0x08, 0x08,
|
|
|
931 |
0x08, 0x08, 0x08, 0x08, 0x38,
|
|
|
932 |
0x2F, 0x10, 0xC8, 0xAC, 0xBA,
|
|
|
933 |
0x2F, 0x10, 0x28, 0x34, 0xFA,
|
|
|
934 |
0x00, 0x00, 0x7B, 0x00, 0x00,
|
|
|
935 |
0x08, 0x14, 0x2A, 0x14, 0x22,
|
|
|
936 |
0x22, 0x14, 0x2A, 0x14, 0x08,
|
|
|
937 |
0x55, 0x00, 0x55, 0x00, 0x55, // #176 (25% block) missing in old code
|
|
|
938 |
0xAA, 0x55, 0xAA, 0x55, 0xAA, // 50% block
|
|
|
939 |
0xFF, 0x55, 0xFF, 0x55, 0xFF, // 75% block
|
|
|
940 |
0x00, 0x00, 0x00, 0xFF, 0x00,
|
|
|
941 |
0x10, 0x10, 0x10, 0xFF, 0x00,
|
|
|
942 |
0x14, 0x14, 0x14, 0xFF, 0x00,
|
|
|
943 |
0x10, 0x10, 0xFF, 0x00, 0xFF,
|
|
|
944 |
0x10, 0x10, 0xF0, 0x10, 0xF0,
|
|
|
945 |
0x14, 0x14, 0x14, 0xFC, 0x00,
|
|
|
946 |
0x14, 0x14, 0xF7, 0x00, 0xFF,
|
|
|
947 |
0x00, 0x00, 0xFF, 0x00, 0xFF,
|
|
|
948 |
0x14, 0x14, 0xF4, 0x04, 0xFC,
|
|
|
949 |
0x14, 0x14, 0x17, 0x10, 0x1F,
|
|
|
950 |
0x10, 0x10, 0x1F, 0x10, 0x1F,
|
|
|
951 |
0x14, 0x14, 0x14, 0x1F, 0x00,
|
|
|
952 |
0x10, 0x10, 0x10, 0xF0, 0x00,
|
|
|
953 |
0x00, 0x00, 0x00, 0x1F, 0x10,
|
|
|
954 |
0x10, 0x10, 0x10, 0x1F, 0x10,
|
|
|
955 |
0x10, 0x10, 0x10, 0xF0, 0x10,
|
|
|
956 |
0x00, 0x00, 0x00, 0xFF, 0x10,
|
|
|
957 |
0x10, 0x10, 0x10, 0x10, 0x10,
|
|
|
958 |
0x10, 0x10, 0x10, 0xFF, 0x10,
|
|
|
959 |
0x00, 0x00, 0x00, 0xFF, 0x14,
|
|
|
960 |
0x00, 0x00, 0xFF, 0x00, 0xFF,
|
|
|
961 |
0x00, 0x00, 0x1F, 0x10, 0x17,
|
|
|
962 |
0x00, 0x00, 0xFC, 0x04, 0xF4,
|
|
|
963 |
0x14, 0x14, 0x17, 0x10, 0x17,
|
|
|
964 |
0x14, 0x14, 0xF4, 0x04, 0xF4,
|
|
|
965 |
0x00, 0x00, 0xFF, 0x00, 0xF7,
|
|
|
966 |
0x14, 0x14, 0x14, 0x14, 0x14,
|
|
|
967 |
0x14, 0x14, 0xF7, 0x00, 0xF7,
|
|
|
968 |
0x14, 0x14, 0x14, 0x17, 0x14,
|
|
|
969 |
0x10, 0x10, 0x1F, 0x10, 0x1F,
|
|
|
970 |
0x14, 0x14, 0x14, 0xF4, 0x14,
|
|
|
971 |
0x10, 0x10, 0xF0, 0x10, 0xF0,
|
|
|
972 |
0x00, 0x00, 0x1F, 0x10, 0x1F,
|
|
|
973 |
0x00, 0x00, 0x00, 0x1F, 0x14,
|
|
|
974 |
0x00, 0x00, 0x00, 0xFC, 0x14,
|
|
|
975 |
0x00, 0x00, 0xF0, 0x10, 0xF0,
|
|
|
976 |
0x10, 0x10, 0xFF, 0x10, 0xFF,
|
|
|
977 |
0x14, 0x14, 0x14, 0xFF, 0x14,
|
|
|
978 |
0x10, 0x10, 0x10, 0x1F, 0x00,
|
|
|
979 |
0x00, 0x00, 0x00, 0xF0, 0x10,
|
|
|
980 |
0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
|
981 |
0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
|
|
|
982 |
0xFF, 0xFF, 0xFF, 0x00, 0x00,
|
|
|
983 |
0x00, 0x00, 0x00, 0xFF, 0xFF,
|
|
|
984 |
0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
|
|
|
985 |
0x38, 0x44, 0x44, 0x38, 0x44,
|
|
|
986 |
0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta
|
|
|
987 |
0x7E, 0x02, 0x02, 0x06, 0x06,
|
|
|
988 |
0x02, 0x7E, 0x02, 0x7E, 0x02,
|
|
|
989 |
0x63, 0x55, 0x49, 0x41, 0x63,
|
|
|
990 |
0x38, 0x44, 0x44, 0x3C, 0x04,
|
|
|
991 |
0x40, 0x7E, 0x20, 0x1E, 0x20,
|
|
|
992 |
0x06, 0x02, 0x7E, 0x02, 0x02,
|
|
|
993 |
0x99, 0xA5, 0xE7, 0xA5, 0x99,
|
|
|
994 |
0x1C, 0x2A, 0x49, 0x2A, 0x1C,
|
|
|
995 |
0x4C, 0x72, 0x01, 0x72, 0x4C,
|
|
|
996 |
0x30, 0x4A, 0x4D, 0x4D, 0x30,
|
|
|
997 |
0x30, 0x48, 0x78, 0x48, 0x30,
|
|
|
998 |
0xBC, 0x62, 0x5A, 0x46, 0x3D,
|
|
|
999 |
0x3E, 0x49, 0x49, 0x49, 0x00,
|
|
|
1000 |
0x7E, 0x01, 0x01, 0x01, 0x7E,
|
|
|
1001 |
0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
|
|
|
1002 |
0x44, 0x44, 0x5F, 0x44, 0x44,
|
|
|
1003 |
0x40, 0x51, 0x4A, 0x44, 0x40,
|
|
|
1004 |
0x40, 0x44, 0x4A, 0x51, 0x40,
|
|
|
1005 |
0x00, 0x00, 0xFF, 0x01, 0x03,
|
|
|
1006 |
0xE0, 0x80, 0xFF, 0x00, 0x00,
|
|
|
1007 |
0x08, 0x08, 0x6B, 0x6B, 0x08,
|
|
|
1008 |
0x36, 0x12, 0x36, 0x24, 0x36,
|
|
|
1009 |
0x06, 0x0F, 0x09, 0x0F, 0x06,
|
|
|
1010 |
0x00, 0x00, 0x18, 0x18, 0x00,
|
|
|
1011 |
0x00, 0x00, 0x10, 0x10, 0x00,
|
|
|
1012 |
0x30, 0x40, 0xFF, 0x01, 0x01,
|
|
|
1013 |
0x00, 0x1F, 0x01, 0x01, 0x1E,
|
|
|
1014 |
0x00, 0x19, 0x1D, 0x17, 0x12,
|
|
|
1015 |
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
|
|
|
1016 |
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
|
|
|
1017 |
};
|
|
|
1018 |
}
|
|
|
1019 |
}
|